Mini Game - Fruit Salad 2D
Mini Game - Fruit Salad 2D
The mini game has a classic 2d pixel art style. It is a simple game that was developed for testing and fixing learning related to mechanics and gameplay in a platform game. It consists of avoiding obstacles and passing the stages until you reach the end of the game. All Assets (including music and sound effects) were made freely available and used for study purposes.
The mini game consists of 10 stages with a degree of difficulty increasing each time you approach the end (end stage). My intention was for each level to have at least one classic platform game mechanics.
► Controls:
"Arrows" - Character Movement
"Space" key - Character Jump
➤ Tools and Technologies Used:
- Unity 2D
Tool (Game Engine or Game Engine) that allows you to create games for different platforms (PC, consoles, mobile, VR and AR) using a visual editor and programming through scripting.
- Ç#
Strongly typed, multi-paradigm programming language developed by Microsoft as part of the .NET platform.
- Visual Studio
Microsoft's integrated development environment for software development especially dedicated to the .NET Framework and Visual Basic, C, C++, C# and F# languages.
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | Brandt_GameDev |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Casual, Pixel Art, Short, Singleplayer, Unity |
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